Logicola

Ni una idea original

Tag: games

A pattern language for reward systems in social web apps

Below is a first draft of a typology of criteria used by social apps on their merits/badges/awards systems. It’s my intuition that’s there’s only a limited number of overarching principles sustaining such systems, and this list will try to catalog at least the most popular and easily found of those. The methodology I’ll be using [...]

I’ve really enjoyed this Arte documentary featuring a conversation between two very influential game designers, each of them belonging to different generations and both sharing a bit of an outsider fame as well as a discontent with the current mainstream of the video game industry: Jason Roher and Chris Crawford. The conversation sheds a lot [...]